Character Development
The characters were developed with background stories, archetypes, and character arcs. The 3D models were made using Daz 3D, while Marvelous Designer was used to dress the characters.


Corporation Branding
In every cyberpunk story, there's often a mega-corporation as the antagonist. Thus, CODA was developed as a simple branding project alongside the film.

Dream Machine
In this cyberpunk universe, one has the ability for shared dream experiences. This is brought to life through the dream machine, creating a unique environment for shared multiplayer dreaming.
Credits:
Jeffrey Su: 3D Animation, Simulation, Post-Production
Hanson Ma: Editing, 2D Design, Animation, Producer
Michael Wang: 3D Animation, World Building, Mocap Actor
Jennifer Li: Screenplay, Mocap Actress
@THR_BHLD: Helmet Design
David Parrella: Mocap Suit
Harvey Fisher: Sound Design
Miguel Lee: Instructor
Special Thanks:
Ming Tai, Elaine Alderette, Harper Chen, Kenneth Kuh
Software:
Cinema 4D, Octane, Premiere Pro, After Effects, Illustrator, XD, Blender, Photoshop, Rokoko Capture, Daz Studio, Marvelous Designer, Gravity Sketch, Topaz Labs